Showing posts with label mobile gaming. Show all posts
Showing posts with label mobile gaming. Show all posts

Tuesday, January 22, 2008

Mobile Gaming: The New Contenders of 2008



1. Dangerous Dave: This one is inspired from the original Dangerous Dave game (launched in 1988, as PC game). Developed by the legendary John Romero

In the words of Jan Rezab (Redboss Games)

“From what I remember, this will be the mobile version of the oldest PC games ever entering the mobile game market, and we would like to continue pushing the brand. The brand like Doom, Wolfenstein, and Commander Keen, and Dangerous Dave, are legends in the PC game market, and many people remember when playing them on their first computers.”

The legend John Romero further added that

“I’ve been amazed over the years to hear of Dangerous Dave being played, even to this day, on computers in so many countries. The game is addictive, challenging but not very long. It’s definitely an ‘80’s style game. I’m very happy to be working with Redboss Games on the mobile launch of this classic.”

Enough reasons to play Dangerous Dave.


2. Devil May Cry: All those gothic supernatural powers, Dante’s world of battle between good and bad – this is Devil May Cry mobile game (launched by Capcom). Based upon its Playstation version of Devil May Cry 3. Not meant for ordinary gamers, this one needs temperament, puzzle solving skills and much more! Any Doubt!…you better enter the Arena.



3. Dakar 2008: Yet another pulsating extravaganza – the Dakar 2008 is an extended version of the highly successful Dakar 2007 mobile game. Launched by EA Mobile…this game involves 15 rigorous stages across 5 countries.

Play Hard!

Thursday, August 2, 2007

Mobile Gaming: Play as you go


Picture this... A 2D line that navigates within your mobile screen, 'eating' up dots on its way – this was one of the most popular mobile phone games found in the history of mobile games just a couple of years back. Another 2D game in high demand was 'Tetris' – where you have to arrange odd shaped blocks to form a 'Wall'.

Fast forward to the present, and you'll find mobile gaming is more than two dimensional visuals with occasional beeps.

Now check this out...










'Guitar Legend' by Gameloft – one of the latest mobile games sees you hitting keypad buttons to play big rock riffs. These includes Nirvana's 'Heart-Shaped Box', Iron Maiden's 'Run To The Hills', The Scorpions' 'Rock You Like A Hurricane' and the ever popular 'Smoke On The Water' by legendary British band Deep Purple. From Zombie-slaughtering action of 'Resident Evil' to 'Bikini Volleyball', from 'Pro Bowling' to 'World Championship Pool' – all kinds of 3D games are now available in your mobile phones. Whats more? Many of them looks and feels better in a mobile phone than in any portable gaming consoles.


We are way beyond making vague statements about the potential of mobile gaming market. Now we've got numbers to prove that (and mind you...numbers don't lie!). According to Gartner Inc report, the global mobile games market is on track to grow 49.9 percent in 2007 to $4.3 billion, and will hit $9.6 billion by 2011. No doubt, all major game programmer and designers are working overtime to create mobile versions of popular games traditionally designed to play in consoles and computers. Tomb Raider Legend and Burnout are fine example of successful mobile phone adaptation of popular video games. Square Enix recently showed off several Final Fantasy branded mobile games. Rumors about the launch of 3D mobile Metal Gear Solid game are also making frequent rounds.

After eating into the domains of digital cameras and music players, mobile phones are now barging into the gaming territory. I wonder who's next in the Hit list!

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